Unity developer at Tree games studios 2024

Sevilla, Spain
Developed and implemented core combat mechanics for the project
TERCIOS - Honor and glory,
a rogue-like RTS inspired by the Total War series. In this game, players command the Spanish Empire, navigating a careful balance between historical authenticity and engaging gameplay.

I was also in charge of the following tasks:
- AI Development: Engineered the behavior and decision-making processes of the enemy army.
- Data Management: Oversaw and optimized the data handling for weapons, armor, states, and behaviors of both armies.
- UI Integration:Implemented seamless connections between the user interface and core gameplay mechanics.